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Desarrollo Backend

Desarrollo del lado del servidor con Node.js, NestJS, Spring Boot, Python, sockets, Nginx e integración de pagos.

python backend Actualizado 2026-02-03

Module 2: Flask & Jinja2 Lightweight Web Apps

Flask is a "microframework" that provides the essentials for building web applications. Combined with Jinja2 templates, it's perfect for serverside rendered websites.

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python backend Actualizado 2026-02-03

Module 0.5: Jinja2 The Python Template Engine

Jinja2 is a fast, expressive, and extensible templating engine for Python. It is the default engine for Flask and can be used with many other frameworks including FastAPI and Django.

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python backend Actualizado 2026-02-03

Advanced Jinja2 Features

Take your templating skills to the next level with these advanced concepts.

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python backend Actualizado 2026-02-03

Module 0: Understanding RESTful APIs

Before diving into code, it is essential to understand the architectural style that powers most of the modern web: REST Representational State Transfer.

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python backend Actualizado 2026-02-03

RESTful API Best Practices & Examples

This guide provides practical examples and advanced concepts for building highquality REST APIs.

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sockets Actualizado 2026-02-03

Introduction to Networks

A network is a collection of interconnected devices computers, servers, routers, etc. that can communicate with each other and share resources. Networks enable data exchange between devices regardless of their physical l

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sockets Actualizado 2026-02-03

OSI Model and TCP/IP Stack

The OSI model is a 7layer conceptual framework that standardizes the functions of a telecommunication or computing system.

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sockets Actualizado 2026-02-03

IP Addresses and Ports

An IP Internet Protocol address uniquely identifies a device on a network. It's like a postal address for your computer.

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sockets Actualizado 2026-02-03

Network Protocols Overview

A protocol is a set of rules that defines how devices communicate over a network. It specifies: How to format data How to establish connections How to handle errors How to terminate communication

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sockets Actualizado 2026-02-03

What are Sockets?

A socket is an endpoint for communication between two programs running on a network. It's a software abstraction that provides an interface between an application and the network protocol stack TCP/IP.

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sockets Actualizado 2026-02-03

Socket Types and Domains

The domain also called address family specifies the address format and communication scope.

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sockets Actualizado 2026-02-03

Socket API Functions

The Socket API provides a set of functions to create, configure, and use sockets. This module covers the core functions used in socket programming.

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sockets Actualizado 2026-02-03

Socket Lifecycle

Understanding the socket lifecycle is crucial for writing robust network applications. This module explains the complete lifecycle from creation to termination.

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sockets Actualizado 2026-02-03

TCP Server Implementation

TCP servers are connectionoriented and provide reliable, ordered communication. This module teaches you how to build a TCP server from scratch.

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sockets Actualizado 2026-02-03

TCP Client Implementation

TCP clients initiate connections to servers and communicate over reliable, ordered connections. This module covers building TCP clients.

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sockets Actualizado 2026-02-03

Handling Multiple Clients

A basic TCP server handles only one client at a time. Realworld servers need to handle multiple clients concurrently. This module covers different approaches.

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sockets Actualizado 2026-02-03

TCP Error Handling

Robust error handling is crucial for production socket applications. This module covers common errors and how to handle them properly.

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sockets Actualizado 2026-02-03

UDP Server Implementation

UDP User Datagram Protocol is connectionless and provides fast, lowoverhead communication. This module covers building UDP servers.

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sockets Actualizado 2026-02-03

UDP Client Implementation

UDP clients are simpler than TCP clients since no connection is required. This module covers building UDP clients.

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sockets Actualizado 2026-02-03

UDP vs TCP Comparison

Understanding when to use UDP vs TCP is crucial for effective socket programming. This module provides a detailed comparison.

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sockets Actualizado 2026-02-03

Byte Ordering Endianness

Byte ordering, or endianness, determines how multibyte values are stored in memory. This is crucial for network communication where different systems may use different byte orders.

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sockets Actualizado 2026-02-03

Address Structures

Socket addresses are represented differently in different languages and APIs. This module explains address structures and how to work with them.

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sockets Actualizado 2026-02-03

Exercise 1: Echo Server

Build a TCP echo server that receives messages from clients and sends them back.

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sockets Actualizado 2026-02-03

Exercise 2: Chat Application

Build a multiuser chat server where clients can send messages that are broadcast to all connected clients.

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