プログラミング言語
Python、C、C++、Java、JavaScript、TypeScript、Go、R、Haskellのチュートリアル — 入門から上級テクニックまで。
Chapter 3: UserDefined Types
After completing this chapter, you will: Master classes and objects in C++ Understand constructors and destructors Learn about member functions and data members Understand access control public, private, protected Master
記事を読む →🩵 Part I – Introductory Material Chapters 15
After completing this section, you will: Understand C++ design philosophy and compilation model Master basic C++ syntax, types, and memory model Learn fundamental abstraction mechanisms Use STL containers and algorithms
記事を読む →C++ Programming Curriculum 4th Edition
This comprehensive C++ curriculum follows the structure of "The C++ Programming Language, 4th Edition" by Bjarne Stroustrup. It's designed to take you from beginner to advanced C++ programmer through handson practice and
記事を読む →Baasid backend project v1.1
用戶於登入系統請求成功後,Server 產生 JWT token 回傳給客戶端,且之後的CRUD Request 都需帶入 Token 取得 Response Data
記事を読む →Baasid Backend v1.1
Go + Echo + GORM + PostgreSQL REST API with JWT authentication and Swagger OpenAPI documentation.
記事を読む →Go: Full Teaching Material + DSA in Go
This repository is a selfcontained Go course. It is split into two parts:
記事を読む →Chapter 1 — Why Go
Go also called Golang is a statically typed, compiled, garbagecollected programming language designed at Google in 2007 and released as open source in 2009. It was created by Robert Griesemer, Rob Pike and Ken Thompson w
記事を読む →Chapter 2 — Environment and Tooling
wget https://go.dev/dl/go1.22.0.linuxamd64.tar.gz sudo rm rf /usr/local/go sudo tar C /usr/local xzf go1.22.0.linuxamd64.tar.gz echo 'export PATH=$PATH:/usr/local/go/bin' ~/.profile
記事を読む →Chapter 3 — Lexical Basics
Every Go file starts with a package declaration. Files in the same directory must declare the same package. A program is a collection of packages; the entry point is package main with func main.
記事を読む →Chapter 4 — Builtin Types
Operators: &&, , . Shortcircuit evaluation. There is no implicit conversion between bool and integers — if 1 { ... } is a compile error.
記事を読む →Chapter 5 — Control Flow
Go has only a handful of control structures and no parentheses around their conditions. The body braces are always required.
記事を読む →Chapter 6 — Functions and Methods
When consecutive parameters share a type, you can write the type once a, b int.
記事を読む →Chapter 7 — Interfaces
An interface is a set of method signatures. Any type that has all of those methods satisfies the interface — automatically, without declaring intent. This is called structural or implicit typing.
記事を読む →Chapter 8 — Pointers and Memory
A pointer holds the memory address of a value. The type of a pointer to T is T. The zero value of any pointer is nil.
記事を読む →Chapter 9 — Generics
Generics arrived in Go 1.18 March 2022. They let you write functions and types that work on a parametric set of types, with compiletime type checking.
記事を読む →Chapter 10 — Concurrency
"Don't communicate by sharing memory; share memory by communicating." — Rob Pike
記事を読む →Chapter 11 — Testing
Go's standard library includes everything you need for testing: the testing package plus the go test command.
記事を読む →Chapter 12 — Modules and Dependencies
A module is a unit of versioning and distribution: a tree of Go packages identified by a module path, with explicit dependencies and a recorded build list. Modules replaced the older GOPATH workflow in Go 1.11+ and have
記事を読む →Chapter 13 — Practical Go
A grab bag of the topics you need most often in real services: HTTP, JSON, logging, configuration, structured project layout, and a few productionready patterns.
記事を読む →Chapter 1 — Arrays and Slices
Array NT — fixed length, length is part of the type, value semantics. Rarely used directly. Slice T — {ptr, len, cap} view into a backing array. Reference semantics for the underlying data. Used everywhere.
記事を読む →Chapter 2 — Stack
A stack is a LIFO lastin, firstout container with two main operations:
記事を読む →Chapter 3 — Queue Ring Buffer
A queue is a FIFO firstin, firstout container. The two main operations are:
記事を読む →Chapter 4 — Sorting
Sorting is the canonical algorithms topic. Knowing several sorts and their tradeoffs is part of any working programmer's vocabulary. This chapter implements five classic algorithms in Go and explains when to use each.
記事を読む →Chapter 5 — Hash Tables
A hash table maps keys to values with expected O1 lookup, insert, and delete. The trick: a hash function turns a key into an integer, which is reduced modulo the bucket count into an index, and an entry is stored at that
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